Elite White Feather Guard
Infantry · Shu unique unit
Shu unique Infantry that temporarily slows down the unit it attacks.
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Strong vs. Cavalry
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Weak vs. Ranged Soldiers
Upgrades
- Blacksmithattack, armor
- Barracksspeed
- Castlecreation speed
- Monasterymore resistant to Monks
Stats
- Hit points
- 100
- Attack
- 8
- Melee armor
- 0
- Pierce armor
- 3
- Speed
- 0.95
- Line of sight
- 5
- Reload time
- 2s
- Train time
- 11s
- Cost
- 60 food, 15 gold
Attack bonuses
- vs Eagle Warrior+4
- vs Standard Building+2
- vs Cavalry+8
- vs Camel+7
- vs War Elephant+8
Armor classes
InfantryUnique UnitAnti-Leitis
Other units deal bonus damage to a unit through these classes — the basis of the counter system.
Counters
Derived from in-game bonus damage — each number is the bonus dealt through the named armor class. Pick your civilization to see only the units you can train.
Countered by
Strong against
Sannahyavia Cavalry+8
Cavalry Archervia Cavalry+8
Knightvia Cavalry+8
Scout Cavalryvia Cavalry+8
Cataphractvia Cavalry+8
Conquistadorvia Cavalry+8
Mangudaivia Cavalry+8
Tarkanvia Cavalry+8
War Elephantvia Cavalry+8
War Wagonvia Cavalry+8
Elephant Archervia Cavalry+8
Boyarvia Cavalry+8
Huszarvia Cavalry+8
Genitourvia Cavalry+8
Ballista Elephantvia Cavalry+8
Arambaivia Cavalry+8
Battle Elephantvia Cavalry+8
Konnikvia Cavalry+8
Krepost Konnikvia Cavalry+8
Leitisvia Cavalry+8
Kipchakvia Cavalry+8
Keshikvia Cavalry+8
Steppe Lancervia Cavalry+8
Coustilliervia Cavalry+8
Ratha Meleevia Cavalry+8
Armored Elephantvia Cavalry+8
Shrivamsha Ridervia Cavalry+8
Ratha Rangedvia Cavalry+8
Centurionvia Cavalry+8
Monaspavia Cavalry+8
Qizilbash Warriorvia Cavalry+8
War Chariotvia Cavalry+8
Hei Guang Cavalryvia Cavalry+8
Tiger Cavalryvia Cavalry+8
Iron Pagodavia Cavalry+8
Companion Cavalryvia Cavalry+8
Bolas Ridervia Cavalry+8
Konavia Cavalry+8
Camelvia Camels+7
Camel Archervia Camels+7
Mamelukevia Camels+7
Eagle Warriorvia Eagle Warriors+4
Fire Lancervia Eagle Warriors+4
Temple Guardvia Eagle Warriors+4
War Dogvia Eagle Warriors+4