Archer
Archer
All-purpose Foot Archer.
▲
Strong vs. units at long range
▼
Weak vs. Skirmishers, Mangonel-line and units at close range
Upgrades
- Blacksmithattack, range, armor
- Universityattack, accuracy
- Archery Rangeaccuracy, to Crossbowman
- Castlecreation speed
- Monasterymore resistant to Monks
Upgrade line
The shared promotion chain — each tier upgrades into the next at its training building.
Tier 1Archer
Tier 2Crossbowman
Tier 3Arbalester
Stats
- Hit points
- 30
- Attack
- 4
- Melee armor
- 0
- Pierce armor
- 0
- Range
- 4
- Speed
- 0.96
- Line of sight
- 6
- Reload time
- 2s
- Attack delay
- 0.35s
- Accuracy
- 80%
- Train time
- 35s
- Cost
25wood
45gold
Attack bonuses
- vs Spearman+3
Armor classes
ArcherAnti-Leitis
Other units deal bonus damage to a unit through these classes — the basis of the counter system.
Counters
Derived from in-game bonus damage — each number is the bonus dealt through the named armor class. Pick your civilization to see only the units you can train.