Steppe Lancer
Cavalry
Fast moving Cavalry with increased attack range. Strong in groups.
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Weak vs. Cavalry, Camel Riders and Archery Units
Upgrades
- Blacksmithattack, armor
- Stablespeed, HP
- Stablecreation speed, to Elite Steppe Lancer
- Castlecreation speed
- Monasterymore resistant to Monks
Stats
- Hit points
- 60
- Attack
- 9
- Melee armor
- 0
- Pierce armor
- 1
- Range
- 1
- Speed
- 1.45
- Line of sight
- 5
- Reload time
- 2s
- Accuracy
- 100%
- Train time
- 24s
- Cost
- 70 food, 40 gold
Attack bonuses
No class-specific attack bonuses.
Armor classes
CavalryAnti-Leitis
Other units deal bonus damage to a unit through these classes — the basis of the counter system.
Counters
Derived from in-game bonus damage — each number is the bonus dealt through the named armor class. Pick your civilization to see only the units you can train.
Countered by
Spearmanvia Cavalry+32
Donjon Spearmanvia Cavalry+32
Rhomphaia Warriorvia Cavalry+22
Camelvia Cavalry+18
Fire Lancervia Cavalry+15
Mamelukevia Cavalry+12
Kamayukvia Cavalry+12
Phalangitevia Cavalry+10
White Feather Guardvia Cavalry+8
Temple Guardvia Cavalry+8
Genoese Crossbowvia Cavalry+7
Eagle Warriorvia Cavalry+4
Bolas Ridervia Cavalry+3
Champivia Cavalry+1
Strong against
No class-specific attack bonuses — the Steppe Lancer relies on raw stats and role, not bonus damage.