AoE2 DB
Man-at-Arms

Man-at-Arms

Infantry

All-purpose Infantry.

Strong vs. buildings, Infantry, Scout Cavalry- and Skirmisher-line

Weak vs. Ranged Soldiers at long range

Upgrades

  • Blacksmithattack, armor
  • Barracksspeed, pierce armor, to Long Swordsman
  • Castlecreation speed
  • Monasterymore resistant to Monks

Upgrade line

The shared promotion chain — each tier upgrades into the next at its training building.

  1. MilitiaTier 1Militia
  2. Man-at-ArmsTier 2Man-at-Arms
  3. Long SwordsmanTier 3Long Swordsman
  4. Two-Handed SwordsmanTier 4Two-Handed Swordsman
  5. ChampionTier 5Champion

Some civilizations replace the final tier (Champion) with their own unit:

Stats

Hit points
45
Attack
6
Melee armor
0
Pierce armor
1
Speed
0.96
Line of sight
4
Reload time
2s
Train time
21s
Cost
food50foodgold20gold

Attack bonuses

  • vs Eagle Warrior+2
  • vs Standard Building+2

Armor classes

InfantryAnti-Leitis

Other units deal bonus damage to a unit through these classes — the basis of the counter system.

Counters

Derived from in-game bonus damage — each number is the bonus dealt through the named armor class. Pick your civilization to see only the units you can train.

Other Infantry units

Back to all units