Mangonel
Siege Weapon
Siege Weapon with ranged blast attack, but cannot attack at close range. Can attack ground.
▲
Strong vs. tight groups of units
▼
Weak vs. units at close range
Upgrades
- Universityattack, range
- Siege Workshopto Onager
- Monasterymore resistant to Monks
Stats
- Hit points
- 50
- Attack
- 40
- Melee armor
- 0
- Pierce armor
- 6
- Range
- 7
- Speed
- 0.6
- Line of sight
- 9
- Reload time
- 6s
- Accuracy
- 100%
- Train time
- 46s
- Cost
- 160 wood, 135 gold
Attack bonuses
- vs All Buildings+35
- vs Siege Weapon+12
- vs Hussar/Steppe Lancer+40
- vs Monk-1
Armor classes
Siege WeaponAnti-Leitis
Other units deal bonus damage to a unit through these classes — the basis of the counter system.
Counters
Derived from in-game bonus damage — each number is the bonus dealt through the named armor class. Pick your civilization to see only the units you can train.
Countered by
Battering Ramvia Siege Weapons+50
Armored Elephantvia Siege Weapons+35
Cannon Galleonvia Siege Weapons+25
Bombard Cannonvia Siege Weapons+20
Huszarvia Siege Weapons+8
Eagle Warriorvia Siege Weapons+5
Mangudaivia Siege Weapons+5
Turtle Shipvia Siege Weapons+3
Champivia Siege Weapons+3
Rocket Cartvia Siege Weapons+2
Fire Archervia Siege Weapons+1