Mangudai
Cavalry Archer · Mongols unique unit
Mongol unique Mounted Archer with fast attack.
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Strong vs. Siege Weapons and Infantry
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Weak vs. Skirmishers, Spearman-line and Camel Riders
Upgrades
- Blacksmithattack, range, armor
- Stablespeed, HP
- Archery Rangeaccuracy, armor
- Universityattack, accuracy
- Castlecreation speed, to Elite Mangudai
- Monasterymore resistant to Monks
Upgrade line
The shared promotion chain — each tier upgrades into the next at its training building.
Tier 1Mangudai
Tier 2Elite Mangudai
Stats
- Hit points
- 60
- Attack
- 6
- Melee armor
- 0
- Pierce armor
- 0
- Range
- 4
- Speed
- 1.4
- Line of sight
- 6
- Reload time
- 2.1s
- Attack delay
- 0.498s
- Accuracy
- 95%
- Train time
- 26s
- Cost
55wood
65gold
Attack bonuses
- vs Spearman+1
- vs Siege Weapon+3
Armor classes
Cavalry ArcherArcherCavalryUnique UnitAnti-Leitis
Other units deal bonus damage to a unit through these classes — the basis of the counter system.
Counters
Derived from in-game bonus damage — each number is the bonus dealt through the named armor class. Pick your civilization to see only the units you can train.
Countered by
Spearmanvia Cavalry+15–32
Camelvia Cavalry+9–18
Fire Lancervia Cavalry+5–15
MamelukeSaracens onlyvia Cavalry+9–12
SamuraiJapanese onlyvia Unique Units+10–12
KamayukInca onlyvia Cavalry+8–12
HuskarlGoths onlyvia Archers+6–10
Genoese CrossbowItalians onlyvia Cavalry+5–7
Camel ArcherBerbers onlyvia Cavalry Archers+4–6
GhulamHindustanis onlyvia Archers+5–6
Skirmishervia Archers+3–5
GenitourBerbers onlyvia Archers+4–5
Eagle Warriorvia Cavalry+3–4
Qizilbash Warriorvia Archers+2
Champivia Cavalry+1
Strong against
Battering Ramvia Siege Weapons+3–5
Mangonelvia Siege Weapons+3–5
Scorpionvia Siege Weapons+3–5
Organ GunPortuguese onlyvia Siege Weapons+3–5
Ballista ElephantKhmer onlyvia Siege Weapons+3–5
Hussite WagonBohemians onlyvia Siege Weapons+3–5
Bombard Cannonvia Siege Weapons+3–5
Armored Elephantvia Siege Weapons+3–5
Rocket Cartvia Siege Weapons+3–5
Spearmanvia Spearmen+1