Siege Ram
Siege Weapon
Anti-building Siege Weapon. Resistant to most ranged attacks. Cannot be converted by enemy Monks from distance. Garrisoned Infantry increases speed and attack.
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Exceptionally strong vs. buildings
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Weak vs. melee units
Upgrades
- Universityattack
- Monasterymore resistant to Monks
Stats
- Hit points
- 270
- Attack
- 4
- Melee armor
- -1
- Pierce armor
- 195
- Speed
- 0.6
- Line of sight
- 3
- Reload time
- 5s
- Train time
- 36s
- Cost
- 160 wood, 75 gold
Attack bonuses
- vs All Buildings+200
- vs Siege Weapon+65
Armor classes
Ram/Siege (+2)Siege WeaponAnti-Leitis
Other units deal bonus damage to a unit through these classes — the basis of the counter system.
Counters
Derived from in-game bonus damage — each number is the bonus dealt through the named armor class. Pick your civilization to see only the units you can train.
Countered by
Armored Elephantvia Siege Weapons+35
Cannon Galleonvia Siege Weapons+25
Bombard Cannonvia Siege Weapons+20
Mangonelvia Siege Weapons+12
Huszarvia Siege Weapons+8
Conquistadorvia Rams & Siege+6
Eagle Warriorvia Siege Weapons+5
Mangudaivia Siege Weapons+5
Caravelvia Rams & Siege+4
Ancient Galleyvia Rams & Siege+4
War Galleyvia Rams & Siege+3
Turtle Shipvia Siege Weapons+3
Janissaryvia Rams & Siege+3
Hussite Wagonvia Rams & Siege+3
Lembosvia Rams & Siege+3
Monoremevia Rams & Siege+3
Champivia Siege Weapons+3
Scorpionvia Rams & Siege+2
Longboatvia Rams & Siege+2
Arambaivia Rams & Siege+2
Rocket Cartvia Siege Weapons+2
Bolas Ridervia Rams & Siege+2
Organ Gunvia Rams & Siege+1
Fire Archervia Siege Weapons+1