Siege Elephant
Cavalry
Anti-building Siege Cavalry. Resistant to most ranged attacks. Cannot be converted by enemy Monks from distance.
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Exceptionally strong vs. buildings
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Weak vs. Spearman-line
Upgrades
- Blacksmithattack, armor
- Universityattack
- Stablespeed, HP
- Castlecreation speed
- Monasterymore resistant to Monks
Stats
- Hit points
- 220
- Attack
- 4
- Melee armor
- -2
- Pierce armor
- 150
- Speed
- 0.6
- Line of sight
- 4
- Reload time
- 3s
- Train time
- 36s
- Cost
- 120 food, 95 gold
Attack bonuses
- vs All Buildings+105
- vs Siege Weapon+35
Armor classes
War Elephant (+20)Cavalry (+10)Siege WeaponRam/SiegeAnti-Leitis
Other units deal bonus damage to a unit through these classes — the basis of the counter system.
Counters
Derived from in-game bonus damage — each number is the bonus dealt through the named armor class. Pick your civilization to see only the units you can train.
Countered by
Battering Ramvia Siege Weapons+50
Spearmanvia Cavalry+32
Donjon Spearmanvia Cavalry+32
Cannon Galleonvia Siege Weapons+25
Rhomphaia Warriorvia Cavalry+22
Kamayukvia War Elephants+20
Bombard Cannonvia Siege Weapons+20
Phalangitevia War Elephants+20
Camelvia Cavalry+18
Fire Lancervia Cavalry+15
Mangonelvia Siege Weapons+12
Mamelukevia Cavalry+12
Scorpionvia War Elephants+10
Huszarvia Siege Weapons+8
White Feather Guardvia Cavalry+8
Temple Guardvia Cavalry+8
Genoese Crossbowvia Cavalry+7
Conquistadorvia Rams & Siege+6
Eagle Warriorvia Siege Weapons+5
Mangudaivia Siege Weapons+5
Caravelvia Rams & Siege+4
Ancient Galleyvia Rams & Siege+4
Pattiyodha Longbowmanvia War Elephants+4
War Galleyvia Rams & Siege+3
Turtle Shipvia Siege Weapons+3
Janissaryvia Rams & Siege+3
Hussite Wagonvia Rams & Siege+3
Lembosvia Rams & Siege+3
Monoremevia Rams & Siege+3
Champivia Siege Weapons+3
Bolas Ridervia Cavalry+3
Longboatvia Rams & Siege+2
Arambaivia Rams & Siege+2
Rocket Cartvia Siege Weapons+2
Organ Gunvia Rams & Siege+1
Fire Archervia Siege Weapons+1