Elite Plumed Archer
Archer · Maya unique unit
Mayan unique Foot Archer with fast movement speed.
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Strong vs. Archery Units and Infantry
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Weak vs. Cavalry
Upgrades
- Blacksmithattack, range, armor
- Archery Rangeaccuracy
- Universityattack, accuracy
- Castlecreation speed
- Monasterymore resistant to Monks
Upgrade line
The shared promotion chain — each tier upgrades into the next at its training building.
Tier 1Plumed Archer
Tier 2Elite Plumed Archer
Stats
- Hit points
- 65
- Attack
- 5
- Melee armor
- 0
- Pierce armor
- 2
- Range
- 5
- Speed
- 1.2
- Line of sight
- 6
- Reload time
- 1.9s
- Attack delay
- 0.5s
- Accuracy
- 90%
- Train time
- 16s
- Cost
55wood
55gold
Attack bonuses
- vs Spearman+2
- vs Infantry+2
Armor classes
ArcherUnique UnitAnti-Leitis
Other units deal bonus damage to a unit through these classes — the basis of the counter system.
Counters
Derived from in-game bonus damage — each number is the bonus dealt through the named armor class. Pick your civilization to see only the units you can train.
Countered by
Strong against
Eagle Warriorvia Infantry+1–2
Militiavia Infantry+1–2
Spearmanvia Spearmen+2
BerserkerVikings onlyvia Infantry+1–2
Jaguar WarriorAztecs onlyvia Infantry+1–2
HuskarlGoths onlyvia Infantry+1–2
SamuraiJapanese onlyvia Infantry+1–2
Teutonic KnightTeutons onlyvia Infantry+1–2
Throwing AxemanFranks onlyvia Infantry+1–2
Woad RaiderCelts onlyvia Infantry+1–2
KamayukInca onlyvia Infantry+1–2
GbetoMalians onlyvia Infantry+1–2
ShotelEthiopians onlyvia Infantry+1–2
Karambit WarriorMalay onlyvia Infantry+1–2
Foot KonnikBulgarians onlyvia Infantry+1–2
SerjeantSicilians onlyvia Infantry+1–2
ObuchPoles onlyvia Infantry+1–2
Urumi SwordsmanDravidians onlyvia Infantry+1–2
Chakram ThrowerGurjaras onlyvia Infantry+1–2
GhulamHindustanis onlyvia Infantry+1–2
Fire Lancervia Infantry+1–2
Champivia Infantry+1–2