Muisca
Civilization bonuses
- Advancing to the next Age costs -50% gold
- Settlements cost -33% and heal nearby units
- Champi Warriors and Archery Range Units +1/2/3 melee armor in Feudal/Castle/Imperial Age
- Monks regain faith +50% faster
- Caravan, Guilds free
- Herbalism (Archer-line and Champi Warriors move +15% faster)
- Huaracas (Slingers +1 range; train +50% faster)
Team bonus
Natural gold sources last +15% longer
Unique unit
Unique technologies
Huaracas
450 wood, 350 gold · 45sResearch Huaracas (Slingers +1 range; train +50% faster)
Herbalism
300 food, 350 gold · 40sResearch Herbalism (Archer-line and Champi Warriors move +15% faster)
History
The Muisca (also known as the Chibcha) are an indigenous tribe originally inhabiting the mountain plains of eastern Colombia, a territory that includes the modern-day capital, Bogotá. In modern memory, the Muisca are most famous for their association with the El Dorado legend: they had a ritual where they would cover their future chieftain in gold dust and bring him out to the middle of Lake Guatavita. They also made material offerings to this lake, which further fueled the legend of El Dorado. After encountering the Muisca, the Spanish sent out multiple expeditions, believing that there was a large city of gold waiting to be found.
Before the Spanish arrived in 1537 CE, the Muisca flourished in the highlands. The earliest evidence of this civilization dates to roughly around 600 CE. As indicated by the El Dorado myth, the Muisca were known for their intricate gold work and ceramic art. They had a strong religious tradition, which they practiced at locations such as the beautiful Sun Temple of Sogamoso. Agriculturally, their major crops included maize, potatoes, beans, and chilies. The Muisca also grew various fruits and vegetables, as well as tobacco and cotton, and mined large salt deposits.
The Muisca were divided into two major territories: the northern territory was called Hunza and was ruled by the Zaque; while the southern territory was called Muyquytá and was ruled by the Zipa. From a military history perspective, the Zipa and Zaque were locked in constant conflict. One of the earliest and largest recorded battles between the Zipa, Saguamanchica, and the Zaque, Michuá, occurred at Chocontá in 1490 CE, in which both monarchs were killed. Conflict between the two groups continued for the next fifty years, before the Spanish arrived and overwhelmed both groups.
Elite Muisca soldiers were called Guecha warriors. These men could gain significant social status through military victories, sometimes being awarded their own chiefdoms after major triumphs. They carried a variety of weapons, but commonly utilized javelins in conflict, along with long shields for defense. Perhaps the most unique tradition associated with the Guecha warrior is the mummification of dead Guecha warriors. Other soldiers would carry these mummies into battle, believing that the dead warrior’s body could provide their bearers with strength, fierceness, and prowess in battle.
When the Spanish arrived in 1537 CE, roughly 500,000 Muisca people were living in the Colombian mountain plains. Seeking emeralds and gold, the Spanish first encountered the Zipa at a salt mine in Nemocón, where they soundly defeated an army of 600. They then turned their attention to the Zaque, a man named Quemuenchatocha. He tried to bribe the Spanish to stay out of his kingdom, but to no avail. The Spanish found Quemuenchatocha sitting inside his palace at Hunsa, adorned in gold and jewels. They questioned him, seeking the location of the rest of his wealth, but Quemuenchatocha refused to tell them where it was hidden. Quemuenchatocha died later that year, leaving the Spanish to fruitlessly search for the lost city of the Muisca kingdom – El Dorado.
Tech tree
Muisca can build 110 of 523 tech-tree optionsEvery unit, building and technology in the game — solid chips are what Muisca can build and research, greyed-out and struck-through entries are what they can't. Hover any item for details.
Town Center
Dark Age
- Democracy
Feudal Age
Loom- Oligarchy
- Tyranny
Villager
Feudal Age
Castle Age- Defensive Satrapy
- Economic Satrapy
- Military Satrapy
Town Watch
Wheelbarrow
Imperial Age
Barracks
Dark Age
Feudal Age
Castle Age
- Baggage Carriers
Champi Warrior
Eagle Warrior
Fire Lancer
Gambesons- Guardsman
Hoplite
Long Swordsman
Pikeman
Squires- Swordsman
Temple Guard
Archery Range
Dark Age
—
Feudal Age
Archer- Bowman
Skirmisher
Castle Age
Imperial Age
Arbalester
Elite Elephant Archer- Gastraphetoros
Hand Cannoneer
Heavy Cavalry Archer
Parthian Tactics- Recurve Bowman
Stable
Dark Age
—
Feudal Age
Castle Age
Imperial Age
Cavalier
Elite Battle Elephant
Elite Steppe Lancer- Elite War Chariot
Heavy Camel Rider
Heavy Hei Guang Cavalry
Hussar- Imperial Cavalry
Paladin- Raider
- Shock Cavalry
Siege Workshop
Dark Age
—
Feudal Age
—
Blacksmith
Monastery
Dark Age
—
Feudal Age
—
Castle Age
- Amulet Protection
- Apotropaic Magic
Atonement
Devotion
Fervor- Hemlock
Herbal Medicine
Heresy
Monk- Priestess
Redemption- Sacrificial Dedication
Sanctity- Syncretism
Imperial Age
Block Printing- Exorcism
Faith- Haruspicy
Illumination- Mystery Cults
- Purification
Theocracy
University
Dark Age
—
Feudal Age
—
Castle Age
Imperial Age
Castle
Dark Age
—
Feudal Age
—
Castle Age
Anarchy
Andean Sling
Atlatl
Ballistas
Bearded Axe
Bimaristan
Burgundian Vineyards
Caciques
Chatras
Chieftains
Cilician Fleet
Circumnavigation
Coiled Serpent Array
Corvinian Army
Detinets
Dii Plunderers- Eastern Settlement
Ends of the World
Eupseong
First Crusade
Fortified Bastions
Grand Trunk Road
Great Wall
Greek Fire
Guecha Warrior
Helot Levies
Herbalism
Hill Forts
Inquisition- Iphicratean Tactics
Ironclad
Kamandaran
Kasbah
Kshatriyas
Lamellar Armor
Leaf-Headed Shafts
Malon
Manipur Cavalry
Marauders
Medical Corps
Nomads- Obsidian Arrows
Odomantian Raiders
Paiks
Petard- Red Cliff Tactics
Reed Arrows
Royal Heirs
Silk Armor
Silk Road
Sipahi
Sparabaras
Steppe Husbandry
Stirrups
Stronghold
Svan Towers
Szlachta Privileges
Taxiarchs
Thalassocracy
Tigui
Tuntian
Tusk Swords- Vadhavadha
Veteran Chiliarchs
Xyphos
Yasama
Yeomen
Imperial Age
Arquebus
Artillery
Atheism
Aznauri Cavalry
Bagains
Bessian Metalworking
Bogsveigar
Bolt Magazine
Butalmapu
Chivalry
Citadels
Comitatenses
Conscription- Cotton Armors
Counterweights
Crenellations
Cuman Mercenaries
Curare
Delian League
Double Crossbow
Drill
Druzhina
Eisphora
Elite Guecha Warrior
Fabric Shields
Farimba
Fereters
Flemish Revolution
Forced Levy
Frontier Guards
Furor Celtica
Garland Wars
Hauberk
Hoardings
Howdah
Hussite Reforms- Karda
Kataparuto- Krypteia
Lechitic Legacy
Logistica
Maghrebi Camels
Mahayana- Ming-Kuang Armor
Ordo Cavalry- Palintonon (Packed)
Paper Money
Peloponnesian League
Peltasts
Perfusion
Pezhetairoi
Pirotechnia
Recurve Bow
Rocketry
Sappers
Sarissophoroi
Scythed Chariots
Shatagni
Shinkichon
Sitting Tiger
Skandhavaras
Spies/Treason
Supremacy
Thunderclap Bombs
Timurid Siegecraft
Torsion Engines
Tower Shields
Trebuchet (Packed)
Vedic Teachings
Warwolf
Wootz Steel
Dock
Dark Age
Feudal Age
Castle Age
Shipyard
Dark Age
—
Feudal Age
Mill
Dark Age
—
Feudal Age
Castle Age
Imperial Age
Lumber Camp
Mining Camp
Dark Age
—
Feudal Age
Castle Age
Imperial Age
—
Market
Port
Dark Age
Feudal Age
Castle Age
Imperial Age