AoE2 DB
Italians emblem

Italians

Archer and Naval civilization
ArcherNaval

Civilization bonuses

  • Advancing to the next Age costs -15%
  • Foot Archers and Condottieri +1 melee/+1 pierce armor
  • Dock and University technologies cost -25%
  • Gunpowder Units cost -20%
  • Fishing Ships cost -15%
  • Silk Road (Trade Units cost -50%)
  • Pirotechnia (Hand Cannoneers deal +15% pass through damage and are more accurate)

Team bonus

Condottiero available at the Barracks in Imperial Age

Unique unit

Unique technologies

Silk Road

250 food, 250 gold · 60s

Research Silk Road (Trade Units cost -50%)

Pavise

200 wood, 150 gold · 40s

Research Pavise (Foot Archers and Condottieri +1 melee/+1 pierce armor)

History

The Italians are the peoples who have continuously populated the Apennine Peninsula since roughly 572 AD. Although the Italian Peninsula served as the seat of power for the Roman Empire, in 476 AD Rome fell to the Germanic tribes under the rule of Odoacer. In 493, the Byzantines (Eastern Romans) succeeded in convincing the king of the Ostrogoths, Theodoric the Great, to conquer Odoacer's Italy. When Theodoric died in 526, the peninsula fell back into disorder, leaving it open to a Byzantine invasion led by General Flavius Belisarius in 535. However, Byzantine rule was mostly displaced by 572, when the Lombards, another Germanic tribe, invaded the region. The Italian people can thus be identified as the descendants of both the Latin peoples and the Germanic tribes.

Succeeding centuries saw the Italians form a series of different city-states, independent entities whose rule generally did not extend beyond a central city and the surrounding villages. In Northern Italy, the fall of Charlemagne's Holy Roman Empire, which had ousted the Lombards, caused a long period of instability that resulted in the creation of several city-states, including Milan, Genoa, Florence, and Venice. Central Italy fared somewhat better under the control of the Papacy in Rome, but when the Pope crowned the German Otto I the Holy Roman Emperor in 962, both northern and central Italy became involved in the convoluted affairs of the German city-states. On the other hand, Southern Italy remained under the control of Lombards and Byzantines until the eleventh century, when the Normans invaded the area and founded the Kingdom of Sicily.

By the Late Middle Ages, the Italian armies were generally composed of and led by condottieri, professional mercenaries whose allegiance was given to the highest payer. Interstate conflicts usually served to maintain the status-quo of the city-states. The Italian Wars (or Renaissance Wars) of the 16th century saw the peak of these conflicts, ultimately causing the weakening of the Italian city-states.

In terms of naval warfare, the Italian navies were among the best in Europe. The region's geography made domination of the Mediterranean crucial for commerce and culture. Venice and Genoa used their navies to effectively form remarkable maritime empires which competed with other major European states and the Ottoman Empire.

Medieval Italy was an intoxicating mix of ancient Roman architecture, rising theocratic power, and artistic rebellion. Central Italy, under the control of the Catholic Popes, exercised a prominent position in the religious and political matters of European Christendom. Northern Italy's Florence became particularly important during the Late Middle Ages as the seat of the Renaissance, a period of great advances in the arts, music, and science. Florence's Leonardo da Vinci was one of the major figures of the era, developing amazing works of art and pushing the limits of technology.

Nevertheless, the constant conflicts among the Italian city-states made them susceptible to foreign control. Neighboring France, Spain, and Austria proved particularly meddlesome in Italian affairs. It would not be until 1861 that, under the leadership of Victor Emmanuel II of Savoy and Giuseppe Garibaldi, the Italians finally unified into a single nation that exists to this day.

Tech tree

Italians can build 130 of 523 tech-tree options

Every unit, building and technology in the game — solid chips are what Italians can build and research, greyed-out and struck-through entries are what they can't. Hover any item for details.

Town Center

Dark Age

Feudal Age

Imperial Age

Barracks

Archery Range

Stable

Siege Workshop

Blacksmith

Monastery

Dark Age

Feudal Age

Castle Age

Imperial Age

University

Castle

Dark Age

Feudal Age

Castle Age

Imperial Age

Dock

Shipyard

Mill

Lumber Camp

Dark Age

Feudal Age

Castle Age

Imperial Age

Mining Camp

Dark Age

Imperial Age

Market

Dark Age

Feudal Age

  • Trade Cart

Castle Age

Imperial Age

Port

Fortified Church

Dark Age

Feudal Age

Castle Age

Imperial Age