Armenians
Ranked win rate
Measured from real ranked ladder matches — how Armenians actually performs in play.
Strongest matchups
Armenians wins most often against
Toughest matchups
Armenians struggles most against
Head-to-head lookup
Armenians's ranked 1v1 win rate against any specific opponent.
Pick a civilization for the exact head-to-head win rate.
See all Armenians matchups, ranked best to worst →Civilization bonuses
- Mule Carts cost -25%
- Mule Cart technology effects +40%
- Spearman- and Militia-line upgrades (except Man-at-Arms) available one age earlier
- First Fortified Church receives a free Relic
- Galley-line and Dromons fire an additional projectile
Team bonus
Infantry +2 line of sight
Unique unit
Unique technologies
Fereters
550 food, 400 gold · 45sResearch Fereters (Infantry (except Spearman-line) +30 HP; Warrior Priests heal +100% faster)
Cilician Fleet
350 wood, 300 gold · 45sResearch Cilician Fleet (Demolition Ships +20% blast radius; Galley-line and Dromons +1 range)
History
By the beginning of the medieval period, Armenia, a state whose history stretched back nearly a millennium prior, was caught in the midst of a conflict between two giants. Hostilities had flared up between the Eastern Roman Empire and the Sasanian Persian Empire, both of which often sought to set Armenia up as a buffer state to deter invasions along their northern frontier. As Roman power waned, the Persians gained the upper hand, but their oppressive overlordship – especially the persecution of Armenian Christians in an attempt to spread Zoroastrianism – sparked constant tensions. These culminated in the Battle of Avarayr (451), where the magnate Vardan Mamikonian – who lives on in Armenian national lore – died defending his homeland.
The Near East was changed forever in the 7th century when the forces of the rising Arab Caliphate poured into the Levant. Withered by mounting internal crises and constant conflict, Persia and Byzantium – the medieval iteration of Eastern Rome – were unable to fend off the Arab invasions, causing the former to collapse entirely and the latter to lose most of its territory in the Levant and Africa. Armenia, formerly coveted by both powers, was then conquered by the armies of the new Umayyad Caliphate. History repeated itself, however, as an outsider’s oppressive rule once more led to violent rebellions. After the Abbasid Caliphate replaced the Umayyad Caliphate, Armenia gradually drifted further and further towards autonomy.
By the late 9th century, the balance of power had shifted once more. A rejuvenated Byzantium had diminished Abbasid power along the frontier, offering Armenia the opportunity to extricate itself from foreign domination. Ashot I (9th century) of the Bagratid family shrewdly allied himself with the Byzantines and became Armenia’s first king in four centuries. The fledgling Armenian kingdom remained in a precarious position and was invaded by the Caliphate’s vassals several times, but during the 10th century gradually stabilized, capitalizing on the resurgence of lucrative trade routes and the political fortunes of its powerful neighbors.
Trouble arrived once more during the 11th century, however, as the Byzantines sought to fully incorporate Armenia into their domain. Simultaneously, massive invasions of Seljuk Turks rocked the Middle East, thoroughly redefining the balance of power and ravaging much of the region. As Seljuk incursions tore Armenia apart, Byzantium – albeit loosely – incorporated the leftover pieces. These shifts led to a mass migration of Armenians to Cilicia in southeast Anatolia, where they established a new state on the periphery of the Byzantine Empire. Crucially, these nomadic invasions also led the Armenians to incorporate cohorts of composite bowmen into their armies as a recourse against large mounted forces.
Cilician Armenia initially sat in a precarious position, but that swiftly changed when the Crusades led thousands of European soldiers to attack the Seljuks and neighboring Islamic states in Palestine and the Levant. The Armeno-Cilicians allied with the crusaders and fought with them on several occasions against their mutual foes. Byzantium made further designs on the region during the 12th century, but under the leadership of Thoros II the Great, the Armeno-Cilicians prevailed. As the Mongol invasions of the 13th century rang the death-knell for many of the region’s states, Cilician Armenia wisely allied with the Mongols, but then struggled against the rising Mamluk Sultanate of Egypt and Syria. The last straw for the battered kingdom was Tamerlane’s invasion of 1400, which reduced it to a minor polity wedged between the rising superpowers to come.
Tech tree
Armenians can build 122 of 523 tech-tree optionsEvery unit, building and technology in the game — solid chips are what Armenians can build and research, greyed-out and struck-through entries are what they can't. Hover any item for details.
Town Center
Dark Age
- Democracy
Feudal Age
Loom- Oligarchy
- Tyranny
Villager
Feudal Age
Castle Age- Defensive Satrapy
- Economic Satrapy
- Military Satrapy
Town Watch
Wheelbarrow
Imperial Age
Barracks
Dark Age
Feudal Age
Castle Age
- Baggage Carriers
Champi Warrior
Eagle Warrior
Fire Lancer
Gambesons- Guardsman
Hoplite
Long Swordsman
Pikeman
Squires- Swordsman
Imperial Age
Archery Range
Dark Age
—
Feudal Age
Archer- Bowman
Skirmisher
Castle Age
Imperial Age
Arbalester
Elite Elephant Archer- Gastraphetoros
Hand Cannoneer
Heavy Cavalry Archer
Parthian Tactics- Recurve Bowman
Stable
Dark Age
—
Feudal Age
Castle Age
Imperial Age
Cavalier
Elite Battle Elephant
Elite Steppe Lancer- Elite War Chariot
Heavy Camel Rider
Heavy Hei Guang Cavalry
Hussar- Imperial Cavalry
Paladin- Raider
- Shock Cavalry
Siege Workshop
Dark Age
—
Feudal Age
—
Blacksmith
Monastery
Dark Age
—
Feudal Age
—
Castle Age
- Amulet Protection
- Apotropaic Magic
Atonement
Devotion
Fervor- Hemlock
Herbal Medicine
Heresy
Monk- Priestess
Redemption- Sacrificial Dedication
Sanctity- Syncretism
Imperial Age
Block Printing- Exorcism
Faith- Haruspicy
Illumination- Mystery Cults
- Purification
Theocracy
University
Dark Age
—
Feudal Age
—
Castle Age
Imperial Age
Castle
Dark Age
—
Feudal Age
—
Castle Age
Anarchy
Andean Sling
Atlatl
Ballistas
Bearded Axe
Bimaristan
Burgundian Vineyards
Caciques
Chatras
Chieftains
Cilician Fleet
Circumnavigation
Coiled Serpent Array
Composite Bowman
Corvinian Army
Detinets
Dii Plunderers- Eastern Settlement
Ends of the World
Eupseong
First Crusade
Fortified Bastions
Grand Trunk Road
Great Wall
Greek Fire
Helot Levies
Herbalism
Hill Forts
Inquisition- Iphicratean Tactics
Ironclad
Kamandaran
Kasbah
Kshatriyas
Lamellar Armor
Leaf-Headed Shafts
Malon
Manipur Cavalry
Marauders
Medical Corps
Nomads- Obsidian Arrows
Odomantian Raiders
Paiks
Petard- Red Cliff Tactics
Reed Arrows
Royal Heirs
Silk Armor
Silk Road
Sipahi
Sparabaras
Steppe Husbandry
Stirrups
Stronghold
Svan Towers
Szlachta Privileges
Taxiarchs
Thalassocracy
Tigui
Tuntian
Tusk Swords- Vadhavadha
Veteran Chiliarchs
Xyphos
Yasama
Yeomen
Imperial Age
Arquebus
Artillery
Atheism
Aznauri Cavalry
Bagains
Bessian Metalworking
Bogsveigar
Bolt Magazine
Butalmapu
Chivalry
Citadels
Comitatenses
Conscription- Cotton Armors
Counterweights
Crenellations
Cuman Mercenaries
Curare
Delian League
Double Crossbow
Drill
Druzhina
Eisphora
Elite Composite Bowman
Fabric Shields
Farimba
Fereters
Flemish Revolution
Forced Levy
Frontier Guards
Furor Celtica
Garland Wars
Hauberk
Hoardings
Howdah
Hussite Reforms- Karda
Kataparuto- Krypteia
Lechitic Legacy
Logistica
Maghrebi Camels
Mahayana- Ming-Kuang Armor
Ordo Cavalry- Palintonon (Packed)
Paper Money
Peloponnesian League
Peltasts
Perfusion
Pezhetairoi
Pirotechnia
Recurve Bow
Rocketry
Sappers
Sarissophoroi
Scythed Chariots
Shatagni
Shinkichon
Sitting Tiger
Skandhavaras
Spies/Treason
Supremacy
Thunderclap Bombs
Timurid Siegecraft
Torsion Engines
Tower Shields
Trebuchet (Packed)
Vedic Teachings
Warwolf
Wootz Steel
Dock
Dark Age
Feudal Age
Castle Age
Shipyard
Dark Age
—
Feudal Age
Mill
Dark Age
—
Feudal Age
Castle Age
Imperial Age
Lumber Camp
Mining Camp
Dark Age
—
Feudal Age
Castle Age
Imperial Age
—
Market
Port
Dark Age
Feudal Age
Castle Age
Imperial Age