Saracens
Ranked win rate
Measured from real ranked ladder matches — how Saracens actually performs in play.
Strongest matchups
Saracens wins most often against
Toughest matchups
Saracens struggles most against
Head-to-head lookup
Saracens's ranked 1v1 win rate against any specific opponent.
Pick a civilization for the exact head-to-head win rate.
See all Saracens matchups, ranked best to worst →Civilization bonuses
- Market trading fee only 5%; Markets cost -100 wood
- Camel Units +25% HP
- Galley-line attacks +25% faster
- Transport Ships +100% HP, +20 carry capacity
Team bonus
Foot Archers and Skirmishers +2 attack vs. buildings
Unique unit
Unique technologies
Counterweights
650 food, 500 gold · 50sResearch Counterweights (Trebuchets and Mangonel-line +15% attack)
Bimaristan
300 wood, 200 gold · 50sResearch Bimaristan (Monks passively heal multiple nearby units)
History
The name Saracen applied originally to nomadic desert peoples from the area stretching from modern Syria to Saudi Arabia. In broader usage the name applied to all Arabs of the Middle Ages. These desert nomads erupted suddenly in the seventh century and established a far-reaching empire within a century and a half. Their conquest was fueled by faith and high morale. Following the teachings of the prophet Mohammed, their intent was to change the religious and political landscape of the entire planet.
By 613 the prophet Mohammed was preaching a new religion he called Islam. Largely ignored in his home city of Mecca, he withdrew to Medina, built up a strong following there, and returned to attack and capture Mecca. Following his death in 632, his teachings were collected to form the Koran, the Islamic holy book. In 634 his followers began their jihad, or holy war. Within five years they had overrun Egypt, Palestine, and Syria. Their tolerance of Jews and Christians eased their conquest because these people had been suffering some persecution under the Byzantines.
In the next 60 years, both North Africa to the west and Persia to the east fell to Islam. In the early eighth century, Saracens from Tangiers invaded the Iberian Peninsula and conquered the Visigoth kingdom established there after the fall of Rome. In Asia they took Asia Minor from the Byzantines and attempted to capture Constantinople with a combined attack from land and sea. The great walls of the city frustrated the land attack and the Saracen fleet was defeated at sea. In the west, Charles Martel of the Franks stopped a Saracen invasion of modern France in 732 at Poitiers.
Frustrated in the west, the forces of Islam turned east. By 750 they had conquered to the Indus River and north over India into Central Asia to the borders of China.
In 656 the Muslim world fell into civil war between two factions, the Sunnites and the Shiites. They differed on several points, including who should be caliph and interpretation of the Koran. The result of the 60-year war was that the Islamic state broke into pieces, some governed by Sunnites (the Iberian Peninsula) and others by Shiites (Egypt and modern Iraq). The new Islamic states acted independently, thereafter.
Muslim Spain developed into one of the great states of Europe during the early Middle Ages. Muslims, Jews, and Christians lived together in relative harmony, and a rich culture rose out of these multiple influences. There was a flowering of the arts, architecture, and learning. By 1000, however, Muslim Spain had divided into warring factions. This civil war facilitated the slow reconquest of the peninsula (the Reconquista) by the emerging states of Castile and Aragon, completed finally in 1492.
Asia Minor and the Middle East were conquered by Muslim Turks in the early eleventh century. In response to a call for aid from the Byzantines, a series of Crusades was launched from Europe to regain Palestine from the Turks. The independent Muslim states in the area lost Palestine and the Eastern Mediterranean coast to the First Crusade. In the last part of the twelfth century, the great Saracen leader Saladin succeeded in uniting Egypt, Syria, and smaller states, and he retook Jerusalem.
The Muslim states remained independent long after the Middle Ages and eventually developed into the modern Arab nations of the Middle East and North Africa. They went into economic decline, however, when the European nations opened trade routes of their own to Asia in the fifteenth and sixteenth centuries.
Tech tree
Saracens can build 132 of 523 tech-tree optionsEvery unit, building and technology in the game — solid chips are what Saracens can build and research, greyed-out and struck-through entries are what they can't. Hover any item for details.
Town Center
Dark Age
- Democracy
Feudal Age
Loom- Oligarchy
- Tyranny
Villager
Feudal Age
Castle Age- Defensive Satrapy
- Economic Satrapy
- Military Satrapy
Town Watch
Wheelbarrow
Imperial Age
Barracks
Dark Age
Feudal Age
Castle Age
- Baggage Carriers
Champi Warrior
Eagle Warrior
Fire Lancer
Gambesons- Guardsman
Hoplite
Long Swordsman
Pikeman
Squires- Swordsman
Imperial Age
Archery Range
Dark Age
—
Feudal Age
Archer- Bowman
Skirmisher
Castle Age
Imperial Age
Arbalester
Elite Elephant Archer- Gastraphetoros
Hand Cannoneer
Heavy Cavalry Archer
Parthian Tactics- Recurve Bowman
Stable
Dark Age
—
Feudal Age
Castle Age
Imperial Age
Cavalier
Elite Battle Elephant
Elite Steppe Lancer- Elite War Chariot
Heavy Camel Rider
Heavy Hei Guang Cavalry
Hussar- Imperial Cavalry
Paladin- Raider
- Shock Cavalry
Siege Workshop
Dark Age
—
Feudal Age
—
Blacksmith
Monastery
Dark Age
—
Feudal Age
—
Castle Age
- Amulet Protection
- Apotropaic Magic
Atonement
Devotion
Fervor- Hemlock
Herbal Medicine
Heresy
Monk- Priestess
Redemption- Sacrificial Dedication
Sanctity- Syncretism
Imperial Age
Block Printing- Exorcism
Faith- Haruspicy
Illumination- Mystery Cults
- Purification
Theocracy
University
Dark Age
—
Feudal Age
—
Castle Age
Imperial Age
Castle
Dark Age
—
Feudal Age
—
Castle Age
Anarchy
Andean Sling
Atlatl
Ballistas
Bearded Axe
Bimaristan
Burgundian Vineyards
Caciques
Chatras
Chieftains
Cilician Fleet
Circumnavigation
Coiled Serpent Array
Corvinian Army
Detinets
Dii Plunderers- Eastern Settlement
Ends of the World
Eupseong
First Crusade
Fortified Bastions
Grand Trunk Road
Great Wall
Greek Fire
Helot Levies
Herbalism
Hill Forts
Inquisition- Iphicratean Tactics
Ironclad
Kamandaran
Kasbah
Kshatriyas
Lamellar Armor
Leaf-Headed Shafts
Malon
Mameluke
Manipur Cavalry
Marauders
Medical Corps
Nomads- Obsidian Arrows
Odomantian Raiders
Paiks
Petard- Red Cliff Tactics
Reed Arrows
Royal Heirs
Silk Armor
Silk Road
Sipahi
Sparabaras
Steppe Husbandry
Stirrups
Stronghold
Svan Towers
Szlachta Privileges
Taxiarchs
Thalassocracy
Tigui
Tuntian
Tusk Swords- Vadhavadha
Veteran Chiliarchs
Xyphos
Yasama
Yeomen
Imperial Age
Arquebus
Artillery
Atheism
Aznauri Cavalry
Bagains
Bessian Metalworking
Bogsveigar
Bolt Magazine
Butalmapu
Chivalry
Citadels
Comitatenses
Conscription- Cotton Armors
Counterweights
Crenellations
Cuman Mercenaries
Curare
Delian League
Double Crossbow
Drill
Druzhina
Eisphora
Elite Mameluke
Fabric Shields
Farimba
Fereters
Flemish Revolution
Forced Levy
Frontier Guards
Furor Celtica
Garland Wars
Hauberk
Hoardings
Howdah
Hussite Reforms- Karda
Kataparuto- Krypteia
Lechitic Legacy
Logistica
Maghrebi Camels
Mahayana- Ming-Kuang Armor
Ordo Cavalry- Palintonon (Packed)
Paper Money
Peloponnesian League
Peltasts
Perfusion
Pezhetairoi
Pirotechnia
Recurve Bow
Rocketry
Sappers
Sarissophoroi
Scythed Chariots
Shatagni
Shinkichon
Sitting Tiger
Skandhavaras
Spies/Treason
Supremacy
Thunderclap Bombs
Timurid Siegecraft
Torsion Engines
Tower Shields
Trebuchet (Packed)
Vedic Teachings
Warwolf
Wootz Steel
Dock
Dark Age
Feudal Age
Castle Age
Shipyard
Dark Age
—
Feudal Age
Mill
Dark Age
—
Feudal Age
Castle Age
Imperial Age
Lumber Camp
Mining Camp
Dark Age
—
Feudal Age
Castle Age
Imperial Age
—
Market
Port
Dark Age
Feudal Age
Castle Age
Imperial Age