Cumans
Ranked win rate
Measured from real ranked ladder matches — how Cumans actually performs in play.
Strongest matchups
Cumans wins most often against
Toughest matchups
Cumans struggles most against
Head-to-head lookup
Cumans's ranked 1v1 win rate against any specific opponent.
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See all Cumans matchups, ranked best to worst →Civilization bonuses
- One additional Town Center can be built in Feudal Age
- Mounted Units move +5/10/15% faster in Feudal/
- Archery Ranges and Stables cost -75 wood
- Siege Workshop and Battering Ram available in Feudal Age; Capped Ram available in Castle Age
Team bonus
Palisade Walls +33% HP
Unique unit
Unique technologies
Cuman Mercenaries
650 food, 400 gold · 40sResearch Cuman Mercenaries (All team members can train 5 free Elite Kipchaks per Castle)
Steppe Husbandry
200 food, 300 wood · 40sResearch Steppe Husbandry (Scout Cavalry-line, Steppe Lancers and Cavalry Archers train +100% faster)
History
The Cumans are Turkic nomads whose origins can be traced to the east of the Yellow River. After being pushed out of their homeland by the warring Khitan tribes, they migrated westwards during the tenth century. The Cumans eventually reached the Kazakh steppes, where they allied themselves with another Turkic tribe, the Kipchaks. The two groups quickly merged into one and together they came to dominate the vast territory between present-day Bulgaria and Kazakhstan in the twelfth and thirteenth centuries.
Rather than an empire with a strong central government, the Cuman-Kipchak confederacy was a loose union of independent tribes that exerted power based on kinship and military strength. The latter mainly consisted of light cavalry archers and heavily armored lancers, but mangonels and ballistas were also regularly employed. The Cumans launched several campaigns into Kievan Russia, the Balkans, and the Khwarazmian Empire. Most famously, chieftain Boniak (r. c. 1091-1107) aided the Byzantine emperor in repelling a Pecheneg invasion at Levounion, raided several monasteries near Kiev, and defeated the Hungarian king Coloman, all within a few years. However, the Cumans also used more diplomatic tactics, such as marriage and military service, to expand their influence in the surrounding states. Chieftain Seyhan, for example, married his daughter Elizabeth to king Stephen V of Hungary. In Bulgaria, the assistance of Cuman cavalry was essential to the success of the revolt against the Byzantines in 1185. Consequently, some Cuman leaders were ennobled when the Second Bulgarian Empire (1186-1396) was established.
Although the Cumans assimilated elements from the many civilizations that they encountered, the Cuman-Kipchak culture remained true to its nomadic lifestyle for a long time. Their economy was based on animal husbandry and trade. Only a minority engaged in semi-sedentary activities such as blacksmithing or leatherworking. Society was structured around the family. Together with related families, they lived and moved as a clan. The Cumans worshipped their ancestral spirits through stone or wooden anthropomorphic statues, called Balbals. As practitioners of shamanism, they also believed in animal spirits. The dog and wolf in particular were seen as sacred. Chieftain Boniak, for instance, determined that the conditions were favorable to fight the Hungarian king by howling with the wolves the night before the battle.
In the early thirteenth century, Mongolian and Tatar armies conquered the Cuman-Kipchak confederacy. Khan Kotyan tried to muster resistance by allying with the Rus', but suffered a major defeat at the Kalka River in 1223. Many Cumans subsequently fled to the neighbouring states, where they gradually assimilated into the local populations. Others were, however, captured and sold as slaves. The Sultan of Egypt, al-Sahil Ayyubi (r. 1240-1249), bought many Cuman-Kipchaks and enrolled them as Mamluks, highly trained slave warriors. By 1250, the Mamluks had used their military strength to seize power in Egypt, thus establishing the Mamluk Sultanate (1250-1517). For over a century, the sultan of this powerful empire would be of Cuman-Kipchak origins.
Tech tree
Cumans can build 118 of 523 tech-tree optionsEvery unit, building and technology in the game — solid chips are what Cumans can build and research, greyed-out and struck-through entries are what they can't. Hover any item for details.
Town Center
Dark Age
- Democracy
Feudal Age
Loom- Oligarchy
- Tyranny
Villager
Feudal Age
Castle Age- Defensive Satrapy
- Economic Satrapy
- Military Satrapy
Town Watch
Wheelbarrow
Imperial Age
Barracks
Dark Age
Feudal Age
Castle Age
- Baggage Carriers
Champi Warrior
Eagle Warrior
Fire Lancer
Gambesons- Guardsman
Hoplite
Long Swordsman
Pikeman
Squires- Swordsman
Imperial Age
Archery Range
Dark Age
—
Feudal Age
Archer- Bowman
Skirmisher
Castle Age
Imperial Age
Arbalester
Elite Elephant Archer- Gastraphetoros
Hand Cannoneer
Heavy Cavalry Archer
Parthian Tactics- Recurve Bowman
Stable
Dark Age
—
Feudal Age
Castle Age
Imperial Age
Cavalier
Elite Battle Elephant
Elite Steppe Lancer- Elite War Chariot
Heavy Camel Rider
Heavy Hei Guang Cavalry
Hussar- Imperial Cavalry
Paladin- Raider
- Shock Cavalry
Siege Workshop
Dark Age
—
Feudal Age
—
Blacksmith
Monastery
Dark Age
—
Feudal Age
—
Castle Age
- Amulet Protection
- Apotropaic Magic
Atonement
Devotion
Fervor- Hemlock
Herbal Medicine
Heresy
Monk- Priestess
Redemption- Sacrificial Dedication
Sanctity- Syncretism
Imperial Age
Block Printing- Exorcism
Faith- Haruspicy
Illumination- Mystery Cults
- Purification
Theocracy
University
Dark Age
—
Feudal Age
—
Castle Age
Imperial Age
Castle
Dark Age
—
Feudal Age
—
Castle Age
Anarchy
Andean Sling
Atlatl
Ballistas
Bearded Axe
Bimaristan
Burgundian Vineyards
Caciques
Chatras
Chieftains
Cilician Fleet
Circumnavigation
Coiled Serpent Array
Corvinian Army
Detinets
Dii Plunderers- Eastern Settlement
Ends of the World
Eupseong
First Crusade
Fortified Bastions
Grand Trunk Road
Great Wall
Greek Fire
Helot Levies
Herbalism
Hill Forts
Inquisition- Iphicratean Tactics
Ironclad
Kamandaran
Kasbah
Kipchak
Kshatriyas
Lamellar Armor
Leaf-Headed Shafts
Malon
Manipur Cavalry
Marauders
Medical Corps
Nomads- Obsidian Arrows
Odomantian Raiders
Paiks
Petard- Red Cliff Tactics
Reed Arrows
Royal Heirs
Silk Armor
Silk Road
Sipahi
Sparabaras
Steppe Husbandry
Stirrups
Stronghold
Svan Towers
Szlachta Privileges
Taxiarchs
Thalassocracy
Tigui
Tuntian
Tusk Swords- Vadhavadha
Veteran Chiliarchs
Xyphos
Yasama
Yeomen
Imperial Age
Arquebus
Artillery
Atheism
Aznauri Cavalry
Bagains
Bessian Metalworking
Bogsveigar
Bolt Magazine
Butalmapu
Chivalry
Citadels
Comitatenses
Conscription- Cotton Armors
Counterweights
Crenellations
Cuman Mercenaries
Curare
Delian League
Double Crossbow
Drill
Druzhina
Eisphora
Elite Kipchak
Fabric Shields
Farimba
Fereters
Flemish Revolution
Forced Levy
Frontier Guards
Furor Celtica
Garland Wars
Hauberk
Hoardings
Howdah
Hussite Reforms- Karda
Kataparuto- Krypteia
Lechitic Legacy
Logistica
Maghrebi Camels
Mahayana- Ming-Kuang Armor
Ordo Cavalry- Palintonon (Packed)
Paper Money
Peloponnesian League
Peltasts
Perfusion
Pezhetairoi
Pirotechnia
Recurve Bow
Rocketry
Sappers
Sarissophoroi
Scythed Chariots
Shatagni
Shinkichon
Sitting Tiger
Skandhavaras
Spies/Treason
Supremacy
Thunderclap Bombs
Timurid Siegecraft
Torsion Engines
Tower Shields
Trebuchet (Packed)
Vedic Teachings
Warwolf
Wootz Steel
Dock
Dark Age
Feudal Age
Castle Age
Shipyard
Dark Age
—
Feudal Age
Mill
Dark Age
—
Feudal Age
Castle Age
Imperial Age
Lumber Camp
Mining Camp
Dark Age
—
Feudal Age
Castle Age
Imperial Age
—
Market
Port
Dark Age
Feudal Age
Castle Age
Imperial Age